If you are a Senior Software Engineer with experience writing realtime 3D graphics and would like to apply that experience towards writing a 3D realtime renderer please read on!
Top Reasons to Work with Us
1. Awesome location - near to John Wayne Airport, easily accessible by most major freeways
2. Next Gen Software used in both the gaming industries and visual FX industries!
3. Build a great product, helping people create immersive 3D rendering software, games and the worlds leading FX that are used in major film production (think Avatar)
What You Will Be Doing
Building a realtime 3D rendering engine that's highly optimized for GPUs and massive connected image / video / graphics processing systems
Realtime 3d graphics - things like shaders, post effects, writing renderers, etc.
Basically building / redesigning and creating from scratch a new rendering engine for our core product that utilizes cloud computing, distributed programming, GPUs etc.
What You Need for this Position
At Least 3 Years of experience and knowledge of:
- 3d Realtime Graphics
- C++
- Opengl
- Vulcan
- Shader
- DirectX - Ideally DirectX Raytracing Technilogy
- Threading
- Rendering Engine Development
- Image Processing
- Low Level Graphics Programming
What's In It for You
- Vacation/PTO
- Medical
- Dental
- Vision
- Relocation
- Bonus
- 401k
So, if you are a Senior Software Engineer w/ 3D Realtime Graphics or Game Development experience, or solid experience programming Graphics, OpenGL, Shaders and Renderers, please apply today!
Applicants must be authorized to work in the U.S.